Objective. The objective of this study was to evaluate the effectiveness of The Age Game as an interactive learning tool for geriatrics-related topics. Methods. Forty-seven students enrolled in the geriatrics elective offered at 2 colleges of pharmacy completed a survey after playing The Age Game. Results. Students reported that The Age Game enhanced problem-solving skills, challenged them to think critically, actively involved them in the learning process, and prepared them to counsel geriatric patients and become competent pharmacists. Conclusion. The Age Game can serve as a useful learning tool to complement geriatrics-related topics taught to pharmacy students.